Durability Ī drawback of adding sensors into cruisers is that the designers did not have enough room to put torpedoes, torpedo flares, or depth charges in their hull. The Governor Class Flayer SAM Launcher and the Siren Class Nanodart Launcher also track their targets, but with only two thirds the DPS, they are only two thirds as good at dealing with enemy air units, therefore commanders wishing to use cruisers in an anti-aircraft role are advised to use the Infinity Class. The Infinity Class' missiles are significantly faster and very long ranged, and also has tracking missiles, leading it to often have the highest Effective DPS vs. When it comes to dealing with swarms of gunships, the Ithalua is the only one equipped with Flak, giving it a considerable edge when compared to the other faction's cruisers, as the Governor Class and Infinity Class are equipped with long-range SAM Launchers, and the Siren Class is equipped with a Nanodart Launcher. The Governor Class has the weakest AA capabilities of the 4 Cruisers, though it is still a potent threat. When it comes to anti-air abilities, all four cruisers are well equipped for combat, however each has a slightly different armament - the Ithalua and Infinity Class cruisers have very similar capabilities, with the Aeon having a slight advantage to range and the Seraphim having a slight advantage to damage. Many Seraphim commanders have advised trainees to escort them with their T2 Destroyer. The Ithalua has very little effectiveness against mobile surface units, as it lacks direct fire weapons. The Aeon Infinity Class is extremely ineffective against surface units, with the least damaging artillery on all cruisers. However, this is only true when it has its Nanodart Launcher set to fire against naval vessels and land units. The Cybran Siren Class has the highest surface DPS, coming in at a whopping 410 DPS, highly outclassing the Ithalua, which only has 250 DPS. The UEF Governor Class and the Seraphim Ithalua are somewhat similar, being both equipped with Tactical Missile Launchers, the Governor Class firing rapid barrages every ten seconds while the Ithalua fires a constant stream of missiles, this overall leads to the Governor Class having better penetration against tactical missile defenses. Cruisers have higher energy costs than Destroyers but lower mass costs and build times.įactional differences Anti-surface weaponry Cruisers are not particularly powerful naval units outright and (save for the Siren Class) will generally lose battles against other equal or higher-tier naval units, but they are a very useful addition to any naval group, especially due to the extensive long-range information gathering they can conduct. However, cruisers suffer from an extremely low hit points compared to destroyers despite boasting twice the health of frigates, which renders them cost ineffective against large numbers of air units (especially gunships and some Strategic bombers), which can sink them before they get a chance to inflict enough damage. The UEF Governor Class and Seraphim Ithalua come equipped with long-range cruise missiles, granting them more battle utility in shore bombardment and naval warfare (though less in the latter as neither have guidance) and are overall the best of the bunch. The Cybran Siren Class is an air staging facility. All of them have exceptional intelligence (view range, sonar, and radar range), their information-gathering ability on the sea is rivalled only by the much more costly experimentals. They are very flexible units with direct fire weaponry, anti-air weaponry, and tactical missle defenses. Cruisers are a class of tech 2 naval vessels.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |